BREAKING NEWS

20 October 2015

Welcome to Processing 3.0 From Processing Foundation

it's like Christmas coming early for the creative-coding network: the brand new update to Processing, possibly the most artist-friendly programming language and IDE, is out, bringing Casey Reas, Ben Fry, and Dan Shiffman’s initiative to the subsequent step. Staying genuine to the preliminary price and philosophy which have been signature to the platform for the reason that 2001, the three.0 version keeps matters going robust in terms of selling the open-sourced, network-developed computer programming environment, providing everybody the ability to recognize, read, and write software program for pc-based artwork and creativity,

through supplying an incredibly user-pleasant coding format, syntax, and interface, Processing gives non-programmers the capability to no longer best study the computer and code-generated arts, but to go through the basics of pc programming via a visible approach. As a device permitting boundless creativity, Processing has attracted many creators, permitting them to amplify their initiatives with the aid of injecting code at the center of their innovative system. Arduino-powered wearable, complex generative patterns or even mathematical-pushed track videos are only a fraction of the brilliant works that have emerged so far.

The new makeover enhances both front- and back-end, and the ever-evolving and easy-to-use interface debuts with new features including a re-thought editing window, a brand new, redesigned user interface, high-res display support, and even a unified contributions manager.
To learn more about about the essence of Processing—and also about the latest features—The Creators Project talked to Casey Reas, one of the co-creator of the platform.

Diagram of how Processing has influnced some programming languages and has been influenced by others

The Creators mission: Processing has evolved drastically seeing that its advent. are you able to in short talk approximately the exceptional main steps from the start to now?

Casey Reas: It started out as a software “sketchbook” and surroundings for school rooms and it's nevertheless both of those things, but it has also emerged as a high-performance environment for laptop pics and interactive installations. It evolved into this new position in two steps, at Processing 2.0 and now with Processing three.0.

It has additionally developed as a network as libraries created by way of the network have grow to be vital to Processing and its identification.

Yeah, it appears that evidently the network thing is important into the improvement system. can you supply us a few information about that?

Processing is sort of entirely created by volunteers—folks who donate their time due to the fact they agree with in the challenge's project. As a free, open-supply undertaking seeing that the beginning in 2001, we've constantly labored as an global organization coordinating through on-line gear. The listing of modern-day and past contributors is online right here and GitHub maintains music of the correct information right here and right here.
Documentation from the Processing 3.0 development meeting sponsored by the Emergent Digital Practices program at the University of    Denver, November 2014. Left to right: Ben Fry, Casey Reas, Dan Shiffman
are we able to have some information about the brand new functions supplied by this improve? what is new?

this is a massive release. Dan made a 20-minute video to stroll through the brand new capabilities—it really takes that lengthy to get through it all.

In quick, we've driven it in  guidelines. we've completely up to date the code editor and environment to assist novices with suggestions and annotations that includes a new “tweak” mode for making changes even as code is running as well as an included debugger to investigate what the code is doing in more detail. we've got made internal adjustments in your code to run faster, to take gain of high decision shows, and to run at complete screen throughout multiple displays.

associated, Processing for Android has been up to date for three.0 and we are actively adapting Processing to integrate nicely with the Raspberry Pi. The Pi undertaking may be introduced soon. also,we launched an reputable library for audio for Processing three. it is evolved by using Wilm Thoben and it is known as absolutely "Sound."

Do you have any advice for using these new features?
We've changed very little of the Processing language for 3.0 so almost all programs that use the core of Processing will run without modifications. Many of the contributed libraries need to be updated and we're currently reaching out to Library creators to help with updating their important contributions for the new software. We have a full list of changes on GitHub that includes tips for migrating code from Processing 2.0.
What's next for Processing? Any insights that you can share with us?
We think of Processing as an approach to writing code within the context of the visual arts, more than we think of it as a specific software tool. This is easier to understand with the addition of p5.js (a JavaScript version of Processing) andProcessing.py (a Python version of Processing) all under the banner of the Processing Foundation. We have always sought to bridge the “two cultures” (the humanities and the sciences) and we are pursuing that further with new software development and partnerships with like-minded orgs.
Later this fall, we plan to launch an open call for a Processing Fellowship initiative to offer a stipend to people to explore ways to move Processing forward in new social and technical directions.
Enhancements for high resolutions displays in Processing 3
Documentation from the Processing 3.0 development meeting sponsored by the Emergent Digital Practices program at the University of Denver, November 2014. Left to right: Manindra Moharana, Andres Colubri

Processing 3.0 is free and open-sourced, and is available for download here.



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